How to use Starmie in Pokemon Quest
Starmie is probably one of, if not one of the most potent water type Pokemon in Pokemon Quest. Just like in the main core series, it’s got good stats as well as a versatile move pool. Check out how to use Starmie in Pokemon Quest below!
Build 1: Maximum Damage
Moveset 1: Hydro Pump + 3 slots
Moveset 2: Hydro Pump + 2 slots and Confuse Ray
Slot 1: Staryu: -5% Water-Type Moves Wait > Starmie: -5% Water-Type Moves Wait
Slot 2: Staryu: -15% Water-Type Moves Wait > Starmie: -10% Water-Type Moves Wait
Slot 3 (option 1): Staryu: +500 ATK > Starmie: +30% ATK of Water-Type Moves
Slot 3 (option 2): Staryu: -20% Water-Type Moves Wait > Starmie: -15% Water-Type Moves Wait
This set maximizes damage output for Starmie, with all bingo bonuses focusing on either reduce the waiting time or increase the damage of Hydro Pump – arguably the best water type move in the game. As such, this is probably the most popular set for Starmie. The suggested power-up stones for the move should include at least 1-2 stones that increase the attack width.
For a more hybrid build, you can also have Starmie Confuse Ray move with no support slot, which may come in handy.
Build 2: Psychic Star
Moveset 1: Psychic + 3 slots
Moveset 2: Psychic + 2 slots and Confuse Ray
Slot 1: Staryu: +30% Movement Speed > Starmie: +30% Movement Speed
Slot 2: Staryu: -10% Pokémon Size Change > Starmie: -10% Pokémon Size Change
Slot 3 (option 1): Staryu: -15% Pokémon Size Change > Starmie: -15% Pokémon Size Change
This set allows Starmie to still dish out decent damage with Psychic, instead of Hydro Pump. The downsize, along with lower damage output is longer wait time – as Psychic has a longer delay and Starmie no longer gain bingo benefits that reduce move wait time. However, it’s slightly faster and a bit more agile (hard to hit), as it’s smaller than normal Starmies.
Build 3: Dual STAB
Moveset 1: Hydro Pump + 1 slot and Psychic + 1 slot
Bingo Bonuses: Same as set 1
This set is somewhat similar to the first build, but is more balanced, as it gives Psychic a boost as well. Psychic Starmie is still popular in the main series and should not be overlooked in this how to use Starmie in Pokemon Quest guide!
How to use Starmie in Pokemon Quest? As you’ve read, there are many ways to utilize this star-shaped Pokemon. Starmie retains another trait from the main games – its versatile move pool. In Pokemon Guest, Starmie also has access to a variety of offensive moves, including Blizzard, Flash Cannon, Ice Beam and Twister for you to use from.
To get a Starmie in-game, you first have to catch a Staryu and evolve it. To get the highest stats, use a golden cooking pot to get your Staryu, which will give it a +300 stat bonus. After that, the IV range for ATK and HP is random and goes from 0-100.
Here are the max stats for the two star Pokemon (at LV 100).
Base Stats: HP – 60, ATK – 140
Max Stats (at LV 100): HP: 460-560, ATK: 540-640
Base Stats: HP – 150, ATK – 640
Max Stats (at LV 100): HP: 550-650, ATK: 1050-1150
I’ve caught a Staryu/Starmie. Are its stats any good?
It’s quite easy to check if your Pokemon’s stats are any good. The rule of thumb here is that each Pokemon gains 1 ATK and 1 HP each time it levels up.
Because of this, all you have to do is add the level difference of your Pokemon from 100 to its current stats to see how far the stats are from the max stats.
For example, let’s say you have caught an LV 92 Staryu, with the stats as followed: HP: 514 and ATK: 629.
The Staryu here is eight levels away from LV 100, which means that, at LV 100, it’s stats will be:
HP: 514 + 8 = 522
ATK: 629 + 8 = 637
With the max HP and ATK of 560 and 640 respectively, the Staryu is 38 HP and 3 ATK points away from its maximum stat. If you have evolved it, you can use this very same method for Starmie!
Staryu and Starmie ratio for power stone sockets are:
HP: 30.95%, HP: 64.29%, Multi: 4.76%
Starmie hits hard, but it has a lower HP base. Because of this, it might be worthwhile to have a few HP sockets. However, it should be good to go on quests with a Bulk Up buff and 10% on Hit Healing. Whatever you choose will be up to you, and whether you’d like to maximize damage output, or run a more optimized set so that Starmie can eat up a few more hits.
How are you running your Starmie? Any other suggestions? Comment below. And please, share if you care! : )